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NOMAD
Other Earth's Greatest Sidekick 8^)
Can there be a Nighthawk without a sidekick?
This is the Darkwinged Detective's original partner, the first Falcon, grown to manhood and a hero in his own right.
| Name: Nomad | Edge: 3 * Hand Size: 5 (30) |
| Strength: 9A | Intellect: 9A |
| Agility: 11A | Willpower: 10A |
| Calling: Responsibility of Power | Hindrances: None |
Skills:
- Skillmaster: Boxing, Climbing, Clubs, Martial Arts Weapons, Wrestling; Acrobatics, Boating, Boomerangs, Contingent Attack, Disguise, Driving, Escape Artistry, Flinging, Martial Arts, Repair, Ricochet, Sleight of Hand, Thievery; Architecture, Assessment, Biology, Chemistry, Computers, Criminology, Cryptography, Electronics, Espionage, Law, Linguistics, Lore (several), Mechanics; Finance, Intimidation, Law Enforcement, Leadership, Meditation, Observation, Survival, Tracking
Equipment:
- Body Armor +3 (Chest plate +4)
- Gas Pellets: Poison 14 (Poison Gas; Soporific)
- AE Wings: Wings 14 (Protected Wings, Shield +4)
- Grappling Line: Web-Slinging 14
- Hawkarangs +3
- Hawkboat 14: Alarm, Anti-Theft, Automatic Return, Backup Power, Basic Movement, Body Armor, Coded, CommLink, CPU, EMP Protection, Enhanced Senses (Sight, Hearing, Infravision, Protected Senses, Radar Sense), Fire Control (stunt only: Smokescreen), Firefighting, Firing Weapons, Homing System, Life Support, Lightning Speed 8 (Swimming), Lights, Passenger Compartment (max 3), Striking Weapon (battering ram), Voice Modulator.
- Hawkbolos: Ensnarement 12
- Hawkmobile 15: Alarm, Anti-Theft, Automatic Return, Backup Power, Basic Movement, Body Armor, Coded, CommLink, CPU, EMP Protection, Enhanced Senses (Sight, Hearing, Infravision, Protected Senses, Radar Sense, Telescopic Vision), Fire Control (stunt only: Smokescreen), Firefighting, Firing Weapons, Homing System, Life Support, Lightning Speed 8, Lights, Oil Slick (acts as Ice Patch stunt), Passenger Compartment (max 4), Striking Weapon (battering ram), Voice Modulator.
- Hawkjet 15: Alarm, Anti-Theft, Automatic Return, Backup Power, Basic Movement, Body Armor, Coded, CommLink, CPU, EMP Protection, Enhanced Senses (Sight, Hearing, Infravision, Penetration Vision, Protected Senses, Radar Sense, Telescopic Vision), Firefighting, Firing Weapons, Flight, Homing System, Life Support, Lights, Passenger Compartment (max 2), Voice Modulator. Note: The Hawkjet is VTOL and can hover.
Character history:
Neal's earliest memories are gentle ones, of loving parents, a peaceful home,
and the joys of youth.
Those joys were shattered before he could read by a psychopath: the Huckster. The mad con-artist took the boy after filling his home in a red haze; his parents wouldn't be coming for him.
Neal was trained by the Huckster to aid him in his endeavors, by being an innocent face or bait or an 'honest' kid gopher. Neal hated the Huckster, hated being his patsy (even in the dim way his young mind understood what was being done to him) but had no way to fight the mad genius of crime...until he was saved by a dark angel.
Kyle had no idea what to do with a young boy, let alone one who idolized him as nearly a god.
Tactics:
Nomad is nearly as formidable as his mentor, and even harder to hit in a fight.
(Jumping around in a bright red-and-white costume as a kid will do that.
8^)
Squadron City | Squadron Sinister | Tao of Hypertime
=== / "Everybody's got something inside them, some kind O (/) of power that makes them unique. I knew what mine === / was. I knew it all along." -Barry Allen
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